Chapter 175
Chapter 175
Wu Cheng slammed his fist on the table and exclaimed, "Excellent! This is how the sons and daughters of China should act!"
Tech leaders applauded and cheered: "Excellent! Truly worthy of being called Chinese people! I am ashamed of my own inferiority. We should have such pride!"
Wherever the Chinese dragon roams, it is its homeland!
Not to mention that StarCraft 80 and 90 represent the future of Earth, and it is even more important to ensure that the Chinese heritage continues.
After everyone sang a few more poems, they were finally satisfied. One villager exclaimed, "When I read in textbooks that ancient people would recite poems to the moon, sing while strolling in the spring, and drink by the stream, I didn't believe it at all. Are people really that free? Why would they go out of their way to drink and recite poems? After experiencing it firsthand today, I realize that when you're moved to write, you can't stop yourself. You simply can't stop yourself."
"What a novel experience! I'll remember it for the rest of my life!"
"This kind of activity is really interesting. Why did it disappear from our era?"
A tech tycoon lamented, "It's easy for traditions to be lost, especially in those chaotic times when everyone thought their own things were worthless and others' things were excellent. Little by little, they disappeared. Moreover, the population grew too fast, leaving little for people to compose poems and couplets about."
It's a little sad.
Lin Shuying: "It's not that there's no need to compose poems anymore, but rather that there's more joy now, and small romantic gestures can't sustain us. The way we compose poems has also changed, turning into romantic expressions. It's an inevitable change brought about by cultural shifts."
Every era has its own poetic and picturesque beauty, which is beautiful in itself. The beauty may not lie in ornate language or perfect parallelism, but in the genuine emotions expressed. Many people say, "Writing is writing; what good writing can you do without literary talent?"
While it is true that a good article is one that is eloquent, beautifully written, and full of vivid imagery, it is also a good article that expresses one's true feelings, passion, and enthusiasm.
Lin Shuying prefers articles that express emotions, specifically emotional articles.
In fact, ornate language isn't always a good thing. Countless journalism studies, reports, and academic papers in the past relied more on rhetoric than content, purely for padding. This is especially true for explanatory and factual articles like those in journalism, reports, and data analysis, which should be straightforward. Instead, many people have learned to exaggerate, distort facts, spread rumors, and use deceptive rhetoric—it looks impressive at first glance, but upon closer inspection, it's all trivial matters.
In many important matters, this practice distorts the truth and undermines the credibility of news and online science popularization. However, it is difficult to control, or rather, impossible to control, given that it involves the interests of millions of people.
This is not very practical in interstellar space, because the AI will determine the authenticity of the evidence. Whether it is a product or a story, it must be reviewed by the AI. If it is not properly categorized after review, it will be rejected for publication.
Even after being rejected, you can still publish your work as long as you find the right niche. If it's fake, go to a story section; if it's real, go to the news section. It's that simple.
After everyone left, Lin Shuying stayed behind, staring blankly at the empty little bamboo courtyard, missing her family again.
"Alas, there's a reason why parents don't travel far; they're always worried about their children..."
After leaving the game, I presented a jade Buddha to the original owner's parents, hoping that the Buddha would convey his divine will and bless them with peace.
The event ended very quickly, catching players off guard. Everyone was still diligently recording historical changes when the event was already over?
The announcement, released three days in advance, included a cutscene featuring a rapid close-up of the transformation from ape-men to interstellar beings, displayed directly in the sky. All players, whether in dungeons, their homes, or guilds, could see it. After reading it, a yellowed letter drifted down from the sky, carrying the bittersweet scent of paper and the lingering fragrance of time.
Opening this window reveals information about the latest update.
Qingfengyi has updated a brand new section: Children's Palace.
There are many rules here, and many things are prohibited. Players cannot fight or say inappropriate things here.
However, when Lin Shuying made these rules, she didn't just say what you can't do. Instead, she told the children about the various harms and solutions that would result from doing or encountering these bad things.
Many adults believe that educating children means preventing them from being exposed to or understanding things, and that covering their eyes will prevent them from learning bad things.
But children always grow up, and they always have to come into contact with these things. When things happen unexpectedly, even adults feel lost when suddenly faced with something unfamiliar, let alone something they've never encountered before.
Many things that are forbidden have a seductive undertone. It's important to understand that breaking the rules and indulging in depravity are far more pleasurable and enjoyable than obeying them and doing good deeds. This is biological nature; all living things admire strength, and becoming strong always requires blood, flesh, and bones. The path to strength, unconstrained by human nature, is much easier than one that is.
If one doesn't understand the cost of depravity from the start, one will indulge in momentary pleasure. If one becomes a powerful and ruthless figure, that's fine. But if one dies prematurely and pays the price, it's hard to know who to blame.
These are things we shouldn't think about too deeply; we can only believe that the underworld exists.
Ninety-nine percent of the world's population are just ordinary people, only able to survive freely within a comfortable, rule-bound circle. Many people crave absolute freedom, unaware that the power of life and death and the allocation of resources held by an ordinary person constitutes absolute freedom for others. If you are absolute freedom for others, how can you possibly have freedom yourself?
There is no absolute freedom. As long as there are two or more individuals, everything is relative. There is no such thing as a win-win situation. Only when one party is stronger than the other can one party gain so-called freedom.
Therefore, the only bargaining chip that ordinary people can offer is a large enough number of people, which can force those who enjoy freedom to make rules to protect them.
Yes, even if you eventually win the opportunity to make the rules, the power to do so is not in your own hands. Back then, I thought it was stupid of many "banana people" (people who are Westernized but actually Westernized) to envy the absolute freedom of others. They couldn't see their own position and just watched the powerful people above them enjoy freedom, thinking that they would have freedom in the future.
That's hilarious. Without the protection of rules, ordinary people would be sucked dry until not even bones are left.
This is true in any world: ordinary people can only have freedom within the bounds of rules.
Even in interstellar space, the same applies. Powerful families can spend money recklessly, manage planets at will, and enjoy things like Qingfengyi immediately. Ordinary people can only wait for the rules to grant them benefits—that's reality.
Therefore, a wise person should carefully uphold every rule that benefits themselves but not the strong.
Of course, if you believe you can become a strong person, that's another story.
But resources are limited, and if those above are still trying to extract resources from those below, won't that cause those below to rise up and become rivals?
It's a very simple logic, yet some people still can't understand it...
The Children's Palace permanent instance contains all the craftable, limited-edition props blueprints. Children can enter and make props according to the blueprints, one by one. After completion, the finished product will be saved as an image the next day.
Lin Shuying firmly upholds the foundation of Qingfengyi: it cannot be touched as it is a rare item.
The fact that she secretly sets unique identification codes and anti-counterfeiting codes on her limited-edition designs shows that she is really dedicated to creating these items and ensuring their lasting value.
The pictures added to the Children's Palace this time also have special explanatory labels, and after being converted into images, they have a numerical label for anti-counterfeiting purposes. One purpose is to allow children to retain unique and beautiful memories, and another is to let children know that everything has infinite value and is worth cherishing.
Lin Shuying learned this habit from her parents. Her parents loved to hoard her toys and clothes, and they had several boxes full of books from when she was little. Every time she went home, she complained that all those things took up her room. In addition, with the occasional hairpin materials and tools she brought back, her small room was really crowded.
When I said I wanted to throw them away, my mother always said, "These are proof of your growth, how can you throw them away? Do you think we should put them in the storage room? There should still be some space there."
Lin Shuying always says helplessly, "The warehouse is full of my clothes and toys, as well as your treasures. You can clean it out when you have time. Donate or sell what you don't need."
Lin's mother always says with a smile, "We've given away quite a lot. You've been blessed since you were little, with few illnesses and misfortunes. Many relatives and friends come to ask for a couple of these when their babies or grandchildren get sick..."
Lin Shuying always helplessly continued to cram her things into her room, trying to find a place to put the work tools she had brought back.
She thought of this when designing the children's palace, so she designed a very thick photo album that could collect photos of all the things made and game records. At the same time, she designed a three-dimensional display space, a small world exclusively for each child.
Another childhood dream has come true in the game, which makes me quite happy.
Qingfengyi's account is free to access, and the various crafts, parent-child activities, and educational activities inside are very inexpensive. There are many immortal NPCs under Bixia Yuanjun who take care of the children and teach them all sorts of things.
In Chinese legend, Bixia Yuanjun commands the divine soldiers of the Yuefu (Mountain of the Clouds) and protects the nine provinces. She is believed to grant children and ensure their safety and well-being. Many couples without children pray to her, and children with health problems also seek her help. Therefore, Lin Shuying has adapted the Bixia Yuanjun deity belief system here. In the center of the Children's Palace stands a solemn and benevolent statue of Bixia Yuanjun, dressed in a bright yellow robe with colorful cloud-patterned shoulders, holding a teaching mudra in her hands and a golden ruyi (a scepter symbolizing good fortune). In front of the statue is a huge incense burner and an offering table, laden with various fruits, and the incense burner is filled with tall red incense sticks.
Go around her and you'll find the children's palace's play area, where toys like seesaws, cuju (ancient Chinese football), shuttlecocks, and jump ropes are hung on shelves.
Actually, these game design elements seem less meaningful than in reality, where they could actually improve physical fitness and flexibility. These elements are included to introduce the game's mechanics and development. In China, there are many truly wonderful sports that have been passed down to the present day. Some, however, have genuinely been lost, which is unavoidable; children's games are always linked to their times.
Sometimes, to understand the development of an era, look at children's toys and games. From the earliest wild fruits and sticks, to later games like Cuju (ancient Chinese football), shuttlecocks, and jump ropes, and then to modern video game consoles, Lego bricks, and various plastic models, they have witnessed both the progress and the decline of an era...
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